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Cuando un mago es atacado, puede usar su reacción para lanzar Escudo y obtener un bonificador +five a su Clase de Armadura. Se trata de una gran bonificación que puede hacer fallar la mayoría de los ataques.
No, Hypnotic Pattern won't grant benefit on assaults in opposition to incapacitated targets and incapacitated creatures nonetheless make preserving throws as standard.
An influenced creature takes any harm. Even 1 hit level of harm will quickly conclude the influence of Hypnotic Sample. Take note that other, non-damaging effects is not going to crack Hypnotic sample early.
Componentes: S, M (una vara de incienso encendida o un vial de cristal lleno de materials fosforescente)
Costo de Mana Comparativamente Alto: Requerir un full de tres mana, incluido uno azul, hace de esta carta una jugada más costosa, especialmente al considerar otros hechizos que controlan o interrumpen a un costo más bajo.
With a failed conserve, the creature will become charmed. Though charmed by this spell, the creature is incapacitated and it has a speed of 0. The spell ends for an impacted creature if it will require any destruction or if someone else employs an motion to shake the creature.
El conjuro termina en patron hipnotico una criatura afectada si ésta sufre daño o si alguien usa su acción para arrancar a la criatura de su estupor.
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El conjuro termina si la criatura recibe daño o si alguien United states una acción para zarandearla y hacer que salga de su estupor.
Incluso tiene usos de combate - un mago puede apuntar a un enemigo con un ataque de hechizo para desterrarlo permanentemente a otro plano. four/15 Contrahechizo puede salvar partidos
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Another creature employs an motion. This can be a Exclusive action: “shake the creature from its stupor.”
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